prontera,151,159,4 script Raider Knight 4_M_ROYALGUARD,{
/* if( #AngelRoomDelay > gettimetick(2) ) {
set .last,#AngelRoomDelay - gettimetick(2);
set .@min, .last % ( 24 * 3600 ) % 3600 / (60);
mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
close;
}
*/
cutin "3rd_rg_schmitt02",
2;
mes "The raids not over yet! Get back into battle with your fellow comrades!";
}
}
cutin "3rd_rg_schmitt02",
2;
.@md_name$ = "^551A8BAngel Raid^000000";
.md_namenpc$ = "[ ^551A8B Angel Raid ^000000 ]";
mes "There's been rumors that a new land has been discovered.";
mes "I'm not quite sure what's in store for you there, but from our Sea Captains of Hugel they have spotted many monsters.";
mes "Would you like to explore the region and take care of the monster out-break so that our Rune-Midgard may claim the land?";
mes "- ^FF0000EXTREME-DIFFUCULTY^000000";
mes "- ^0000FF30 Waves Total!^000000";
switch(select("[Create] "+.@md_name$
+" Solo",
"[Create] "+.@md_name$
+" Party",
"[Solo Ranking] "+.@md_name$
+"",
"[Exit] Changed my mind.")) {
case 1:
mes "You must not be in a party to join by yourself.";
}
mes "Sorry "+ .@name$
+" you must wait "+ callfunc( "timeleft__", .@time
) +" before entering the ^551a8bRaid Dungeon^000000 again.";
}
AngelRoomDelay
= gettimetick(2) + 3600 * 1;
// 2 = 2 hour, 3 = 3 hour etc..
// check delay if a player is invited
.@pass = 1;
}
if( !.@pass ) {
mes "Sorry you must wait "+ callfunc( "timeleft__", AngelRoomDelay
- gettimetick(2) ) +" before entering the Raid Dungeon again.";
}
}
mes "Alright, I hope you're prepared!";
mes "The instance is OPEN! Good luck!";
announce "[Entering Raid Dungeon ]",
bc_self;
if( .@instance < 0 ) {
dispbottom "Instance Failed. Please relog and try again.";
}
}
dispbottom "Attempt successful on Instance attach!";
warp instance_mapname
($mapname$,.@instance
),
204,
178;
case 2:
mes "Only the party leader can create a party instance.";
}
// Check delay of players in the party
for( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if( isloggedin( $@partymemberaid
[ .@i
], $@partymembercid
[ .@i
] ) ) {
mes "Sorry but player "+ .@name$
+" must wait "+ callfunc( "timeleft__", .@time
) +" before entering the ^551a8bRaid Dungeon^000000 again.";
}
}
}
for( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if( isloggedin( $@partymemberaid
[ .@i
], $@partymembercid
[ .@i
] ) ) {
}
}
}
mes "Alright, I hope your party is prepared!";
mes "The instance is OPEN! Good luck!";
announce "[ Entering Raid Dungeon ]",
bc_self;
if( .@instance < 0 ) {
dispbottom "Instance Failed. Please relog and try again.";
}
// if( instance_attachmap($mapname$, .@instance) == "" ) {
}
dispbottom "Attempt successful on Instance attach!";
case 3:
mes "[ ^ee7600 Solo Raiders Ranking ^000000 ]";
mes "Total Times Beaten:";
query_sql("SELECT char_id AS id, (SELECT `name` FROM `char` WHERE char_id = id),`value` FROM `char_reg_num_db` WHERE `key` = 'SoloRank' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 5", .@id, .@name$, .@val
);
for (.@i = 0; .@i < 10; .@i++)
mes "[Rank " + (.@i
+1) + "] " + ((.@name$
[.@i
] == "") ?
"^777777None" : "^0055FF" + .@name$
[.@i
]+"^000000 : ^FF0000" + .@val
[.@i
] + "^000000x ") + "^000000";
mes "[ ^ee7600 Solo Raiders Ranking ^000000 ]";
query_sql("SELECT char_id AS id, (SELECT `name` FROM `char` WHERE char_id = id),`value` FROM `char_reg_num_db` WHERE `key` = 'NewRaidRecord' ORDER BY CAST(`value` AS SIGNED) DESC LIMIT 5", .@id, .@name$, .@val
);
for (.@i = 0; .@i < 3; .@i++)
mes "[Rank " + (.@i
+1) + "] " + ((.@name$
[.@i
] == "") ?
"^777777None" : "^0055FF" + .@name$
[.@i
]+"^000000 : Fastest time: ^FF0000 "+ callfunc( "Time2Str", .@val
[.@i
]+gettimetick(2))) + "^000000";
case 4:
mes "Well come again if you decide to change your mind.";
}
OnInit:
$mapname$ = "1@rai"; // Be sure to edit this and the "RaidDungeon#Ins" npc to the map instance follows on
$@DimMin = 500; // Randomized minimum amount they can get for reward for Dimension Coins. (Solo)
$@DimMax = 3500; // Randomized maximum amount they can get for reward for Dimension Coins (Solo)
}
1@rai,1,4,1 script RaidDungeon#Ins -1,{
OnInstanceInit:
'Raid_Start
= gettimetick(2);
// After Instance initiating, it start to record the time duration you were/party were playing instance.
setarray 'wave1id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave2id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave3id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave4id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave5id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave6id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave7id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave8id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave9id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave10id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave11id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave12id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave13id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave14id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave15id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave16id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave17id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave18id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave19id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave20id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave21id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave22id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave23id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave24id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave25id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave26id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave27id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave28id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave29id
[0],
1002,
1002,
1002,
1002,
1002;
setarray 'wave30id
[0],
1002,
1002,
1002,
1002,
1002;
//Wave 1 Mob Amounts total
'Wave1Total = 'wave1am[0]+'wave1am[1]+'wave1am[2]+'wave1am[3]+'wave1am[4];
//Wave 2 Mob Amounts total
'Wave2Total = 'wave2am[0]+'wave2am[1]+'wave2am[2]+'wave2am[3]+'wave2am[4];
//Wave 3 Mob Amounts total
'Wave3Total = 'wave3am[0]+'wave3am[1]+'wave3am[2]+'wave3am[3]+'wave3am[4];
//Wave 4 Mob Amounts total
'Wave4Total = 'wave4am[0]+'wave4am[1]+'wave4am[2]+'wave4am[3]+'wave4am[4];
//Wave 5 Mob Amounts total
'Wave5Total = 'wave5am[0]+'wave5am[1]+'wave5am[2]+'wave5am[3]+'wave5am[4];
//Wave 6 Mob Amounts total
'Wave6Total = 'wave6am[0]+'wave6am[1]+'wave6am[2]+'wave6am[3]+'wave6am[4];
//Wave 7 Mob Amounts total
'Wave7Total = 'wave7am[0]+'wave7am[1]+'wave7am[2]+'wave7am[3]+'wave7am[4];
//Wave 8 Mob Amounts total
'Wave8Total = 'wave8am[0]+'wave8am[1]+'wave8am[2]+'wave8am[3]+'wave8am[4];
//Wave 9 Mob Amounts total
'Wave9Total = 'wave9am[0]+'wave9am[1]+'wave9am[2]+'wave9am[3]+'wave9am[4];
//Wave 10 Mob Amounts total
'Wave10Total = 'wave10am[0]+'wave10am[1]+'wave10am[2]+'wave10am[3]+'wave10am[4];
//Wave 11 Mob amounts total
'Wave11Total = 'wave11am[0]+'wave11am[1]+'wave11am[2]+'wave11am[3]+'wave11am[4];
//Wave 11 Mob amounts total
'Wave12Total = 'wave12am[0]+'wave12am[1]+'wave12am[2]+'wave12am[3]+'wave12am[4];
//Wave 13 Mob amounts total
'Wave13Total = 'wave13am[0]+'wave13am[1]+'wave13am[2]+'wave13am[3]+'wave13am[4];
//Wave 14 Mob amounts total
'Wave14Total = 'wave14am[0]+'wave14am[1]+'wave14am[2]+'wave14am[3]+'wave14am[4];
//Wave 15 Mob amounts total
'Wave15Total = 'wave15am[0]+'wave15am[1]+'wave15am[2]+'wave15am[3]+'wave15am[4];
//Wave 16 Mob amounts total
'Wave16Total = 'wave16am[0]+'wave16am[1]+'wave16am[2]+'wave16am[3]+'wave16am[4];
//Wave 17 Mob amounts total
'Wave17Total = 'wave17am[0]+'wave17am[1]+'wave17am[2]+'wave17am[3]+'wave17am[4];
//Wave 18 Mob amounts total
'Wave18Total = 'wave18am[0]+'wave18am[1]+'wave18am[2]+'wave18am[3]+'wave18am[4];
//Wave 19 Mob amounts total
'Wave19Total = 'wave19am[0]+'wave19am[1]+'wave19am[2]+'wave19am[3]+'wave19am[4];
//Wave 20 Mob amounts total
'Wave20Total = 'wave20am[0]+'wave20am[1]+'wave20am[2]+'wave20am[3]+'wave20am[4];
//Wave 21 Mob amounts total
'Wave21Total = 'wave21am[0]+'wave21am[1]+'wave21am[2]+'wave21am[3]+'wave21am[4];
//Wave 22 Mob amounts total
'Wave22Total = 'wave22am[0]+'wave22am[1]+'wave22am[2]+'wave22am[3]+'wave22am[4];
//Wave 23 Mob amounts total
'Wave23Total = 'wave23am[0]+'wave23am[1]+'wave23am[2]+'wave23am[3]+'wave23am[4];
//Wave 24 Mob amounts total
'Wave24Total = 'wave24am[0]+'wave24am[1]+'wave24am[2]+'wave24am[3]+'wave24am[4];
//Wave 25 Mob amounts total
'Wave25Total = 'wave25am[0]+'wave25am[1]+'wave25am[2]+'wave25am[3]+'wave25am[4];
//Wave 26 Mob amounts total
'Wave26Total = 'wave26am[0]+'wave26am[1]+'wave26am[2]+'wave26am[3]+'wave26am[4];
//Wave 27 Mob amounts total
'Wave27Total = 'wave27am[0]+'wave27am[1]+'wave27am[2]+'wave27am[3]+'wave27am[4];
//Wave 28 Mob amounts total
'Wave28Total = 'wave28am[0]+'wave28am[1]+'wave28am[2]+'wave28am[3]+'wave28am[4];
//Wave 29 Mob amounts total
'Wave29Total = 'wave29am[0]+'wave29am[1]+'wave29am[2]+'wave29am[3]+'wave29am[4];
//Wave 30 Mob amounts total
'Wave30Total = 'wave30am[0];
'WaveMax = 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total+'Wave29Total+'Wave30Total;
'WaveCount = 0;
'Ins_Start = 0;
if ( !'Ins_Start )
{
'Ins_Start++;
}
OnEvent1:
OnEvent2:
OnEvent3:
OnEvent4:
OnEvent5:
OnEvent6:
OnEvent7:
OnEvent8:
OnEvent9:
OnEvent10:
OnEvent11:
OnEvent12:
OnEvent13:
OnEvent14:
OnEvent15:
OnEvent16:
OnEvent17:
OnEvent18:
OnEvent19:
OnEvent20:
OnEvent21:
OnEvent22:
OnEvent23:
OnEvent24:
OnEvent25:
OnEvent26:
OnEvent27:
OnEvent28:
OnEvent29:
OnEvent30:
OnThisMobDeath:
'WaveCount++;
if( 'WaveCount < 'Wave1Total || 'WaveCount == 'Wave1Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+'Wave1Total
+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total || 'WaveCount == 'Wave1Total+'Wave2Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
+'Wave24Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
+'Wave24Total
+'Wave25Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
+'Wave24Total
+'Wave25Total
+'Wave26Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
+'Wave24Total
+'Wave25Total
+'Wave26Total
+'Wave27Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
+'Wave24Total
+'Wave25Total
+'Wave26Total
+'Wave27Total
+'Wave28Total
)+" until next wave!",
bc_map;
}
if( 'WaveCount < 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total+'Wave29Total || 'WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total+'Wave29Total ) {
instance_announce -1,
"[Raid Dungeon] Total killed: ("+'WaveCount
+"/"+'WaveMax
+") || Only "+'WaveCount
+"/"+('Wave1Total
+'Wave2Total
+'Wave3Total
+'Wave4Total
+'Wave5Total
+'Wave6Total
+'Wave7Total
+'Wave8Total
+'Wave9Total
+'Wave10Total
+'Wave11Total
+'Wave12Total
+'Wave13Total
+'Wave14Total
+'Wave15Total
+'Wave16Total
+'Wave17Total
+'Wave18Total
+'Wave19Total
+'Wave20Total
+'Wave21Total
+'Wave22Total
+'Wave23Total
+'Wave24Total
+'Wave25Total
+'Wave26Total
+'Wave27Total
+'Wave28Total
+'Wave29Totl
)+" until final wave!",
bc_map;
}
OnFinalBoss:
} else
if( !NewRaidRecord ) {
NewRaidRecord = 'Raid_Start;
}
$RaidBreaker = 'Raid_Start;
if ($RaidBreaker < NewRaidRecord ) {
$RaidBreaker = 'Raid_Start;
}
warp instance_mapname
($mapname$,.@instance
),
200,
165;
OnReward:
for( .@i = 0; .@i < $@partymembercount; .@i++ ) {
if( isloggedin( $@partymemberaid
[ .@i
],$@partymembercid
[ .@i
] ) ) { // Checking for login
if( attachrid($@partymemberaid
[ .@i
]) ) { // Attaching that player to script
getitem 501,
1, $@partymemberaid
[ .@i
];
// put ID bronze coin instead of 501
}
}
}
}
} else
SoloRank++;
$@DimRewardGained
= rand($@DimMin,$@DimMax
);
#DIM_COIN += $@DimRewardGained;
dispbottom "Gained : "+$@DimRewardGained
+" Instance Dimension Coins total : "+ #DIM_COIN
+"";
if (SoloRank == 1) {
query_sql("INSERT INTO `char_reg_num_db` (`char_id`,`key`,`index`,`value`) VALUES (" + getcharid(0) + ",'SoloRank','0',1)");
} else
query_sql("UPDATE `char_reg_num_db` SET `value` = " + SoloRank
+ " WHERE `char_id` = " + getcharid(0) + " AND `key` = 'SoloRank'");
// getitem 502, 2;
}
1@rai,1,4,1 script RaidCount#Ins -1,{ // Be sure to change this to the map the Raid respectively happens on
OnCountKill:
if ('WaveCount == 'Wave1Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total)
{
}
if ('WaveCount == 'Wave1Total+'Wave2Total+'Wave3Total+'Wave4Total+'Wave5Total+'Wave6Total+'Wave7Total+'Wave8Total+'Wave9Total+'Wave10Total+'Wave11Total+'Wave12Total+'Wave13Total+'Wave14Total+'Wave15Total+'Wave16Total+'Wave17Total+'Wave18Total+'Wave19Total+'Wave20Total+'Wave21Total+'Wave22Total+'Wave23Total+'Wave24Total+'Wave25Total+'Wave26Total+'Wave27Total+'Wave28Total+'Wave29Total)
{
}
}
1@rai,200,165,0 script RaidEnd#Ins 45,1,1,{
OnTouch:
if('WaveCount >= 'Wave1Total) {
} else
}