prontera,149,187,5	script	Sample	757,{
if( BaseLevel < 99 ){
	mes "You are not level 99.";
}else{
	switch( BaseJob ){
		Case Job_Knight: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Priest: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Wizard: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Blacksmith: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Hunter: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Assassin: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Crusader: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Monk: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Alchemist: 
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		Case Job_Bard:
		Case Job_Dancer:
			setarray .@itemlist,607,608,909;
			setarray .@amount,1,2,3;
			break;
		default: close;
	}
	set .@size,getarraysize( .@itemlist );
	mes "I need these...";
	for( set .@i,0; .@i < .@size; set .@i,.@i+ 1 ){
		mes " ~ "+getitemname( .@itemlist[.@i] )+" x "+.@amount[.@i];
		if( countitem( .@itemlist[.@i] ) < .@amount[.@i] ) set .@failed,.@failed + 1;
	}
	if( !.@failed ){
		if( select( "Enter Room","Cancel" ) == 1 ){
	for( set .@i,0; .@i < .@size; set .@i,.@i+ 1 )
				delitem .@itemlist[.@i],.@amount[.@i];
			warp "prontera",155,181;
		}
	}
}
close;
}