prontera,234,200,4	script	Invasion NPC	4_F_NFLOSTGIRL,{
set .GM,50;//GM Level to access the GM Menu. Default: 50

	// GM menu 
	//It allows GMs Level 50 or more to Start and Stop invasions.
	if (getgmlevel()>.GM) {
		if (.mobs_left) {
			mes "An invasion is in progress..";
			mes "map = "+.maps$[.rand_map];
			mes "^FF0000"+.mobs_left+"^000000 Goblins left";
			mes " ";
			mes "Stop invasion?";
			if(select("No:Yes")==1) close;
			donpcevent "Invasion NPC::OnTimer1805000";
			mes "Invasion stopped";
			announce "The Invasion has been stopped by "+strcharinfo(0),bc_all;
			close;
		}
		mes "Start an invasion?";
		if(select("Yes:No")==2) close;
		donpcevent "Invasion NPC::OnStart";
		mes "Invasion started in "+.maps$[.rand_map]+".";
		close;
	}
	
	// If a player clicks the NPC, it displays:
	
	mes .mobs_left+" have invaded "+.maps$[.rand_map]+"!";
	close;
	
			/////////////////////////
			//The actual NPC Script//
			/////////////////////////
OnStart:
	set .mobs_left, 1;
	setarray .maps$[0], "prontera","morocc","payon","alberta","izlude","aldebaran","xmas","comodo","yuno","amatsu","gonryun","umbala","louyang","jawaii","ayothaya","lighthalzen","einbech","hugel","rachel";		// 3 maps to pick from, you can change them.
	set .rand_map, rand(19);						// pick a random map
	initnpctimer;
	announce "Satan Morroc Invasion Begin.", bc_all,"0x666666",0;
	end;
	
	
OnTimer5000:	// 5 seconds later after the first broadcast
	announce "Get rid of these Satan Morocc!", bc_all,"0x666666",0;
	sleep2 10000;
	announce "We need your help!", bc_all,"0x666666",0;
	sleep2 10000;
	announce "They're destroying our precious city here in [ "+.maps$[.rand_map]+" ] Town. Hurry Up!", bc_all,"0x666666",0;
	monster .maps$[.rand_map],0,0,"Satan Morroc",$invasion_mvp_id,1,"Invasion NPC::OnMyMobDead";
	set .mobs_left, 1;
	end;
	
	
OnTimer1805000:	// 30 minutes later, kills all the mobs.
	killmonster .maps$[.rand_map],"Invasion NPC::OnMyMobDead";
	set .mobs_left, 1;

	
OnStop://When the event is stopped by a GM, or all monsters dead.
	stopnpctimer;
	end;

OnNPCKillEvent:
	if(killedrid == $invasion_mvp_id) {
		announce strcharinfo(0)+" has defeated Satan Morocc!", bc_all;
		getitem 675,1;
	}
	end;

OnMyMobDead://When a Satans is killed
	set .mobs_left, .mobs_left-1;
	if (.mobs_left==0) {
		//announce strcharinfo(0)+" has defeated Satan Morocc!", bc_all,"0xFFFF33",0;
		
		
		//If you'd like to give a prize 
		//to the last player who killed a Goblin
		//Uncomment the following line, and fill accordingly:
			//getitem 675,1;
			//getitem 677,1;
			
			
		donpcevent "Invasion NPC::OnStop";
	} else {
		dispbottom "["+.mobs_left+"/1] Satan Morocc left.";
	}
	end;

	//Uncomment these lines to have the NPC do the invasion every hour
		//OnMinute00:
		donpcevent "Invasion NPC::OnStart";
	//Uncomment these lines to have the NPC do the invasion every 3 hours.
		OnClock0000:
		OnClock0300:
		OnClock0600:
		OnClock0900:
		OnClock1200:
		OnClock1500:
		OnClock1800:
		OnClock1201:
		donpcevent "Invasion NPC::OnStart";

OnInit:
	$invasion_mvp_id = 1917;
}